Broom School

My contribution



As the producer on this project (at Oisoi Studio), I managed a 10-person multidisciplinary team. My day-to-day focus was on task management and team coordination, making sure everyone knows what to work on and that our workflow never stalls. Alongside daily operations, I created the project roadmap and regularly maintained it to track our progress, manage risks, and ensure we hit our milestones.

The game



You’re about to become a Mav’Wii—a powerful spirit from another dimension living in a borrowed skeleton. In a world literally shattered into millions of floating islands by an ancient "Fracture" you’ve been recruited to Broom School to protect the ultimate secrets of Time, Travel, and Magic from a greedy King and his endless waves of ghouls. You won’t just be flying; you’ll be growing your own sentient broom, feeding it pizza (seriously, it’s a superfood), and mastering the art of broomkeeping to navigate the gravity-defying chaos of the islands. It’s all the high-speed, physics-based intensity you love, but with a magic, legendary "Seer" lore and a broom that’s basically your best friend and your deadliest weapon combined.

Join the Broom School Discord Server!